
Space Invaders: Over 45 years of arcade shooting legend, where defenders blast descending alien formations in Taito's genre-defining classic from the 1978 arcade phenomenon to modern reimaginings, igniting reflexes, high-score chasing, and the birth of the shooting game.
Back again - arcade legend and icon of gaming history! Lighting the fuse for a gaming revolution. Space Invaders is surely one of the most famous video games of all time and was the launching pad for the video gaming revolution. The game mechanics and its design make it a game that encompasses all the very best. The following games are part of the Space Invader Forever Collection: - Space Invaders Extreme - Space Invaders Gigamax 4 SE - Arkanoid vs. Space Invaders
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High-speed action-packed game play returns with the addition of exciting head-to-head battle modes, a challenging new time attack mode, and expanded game play progression that goes beyond Fever Time to SUPER FEVER TIME! Space Invaders Extreme 2 - faster and more exhilarating than ever before!
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Space Invaders Get Even is a video game by Taito for the Wii. Originally intended as a retail release, the game was released as a downloadable WiiWare game instead. It was released in Japan on August 26, 2008, in Europe on November 7, 2008, and in North America on December 1, 2008.
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Space Invaders Extreme combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles' abilities, offering players a whole new range of amazing features including a vast array of new power-ups.
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Space Invaders Revolution is a new take on the series, which marks a true progression over any version before it: New types of invaders, new rules and new ways to destroy them. Contains a faithful reproduction of the original arcade machine in Classic Mode. New Era mode: the simple rules of Space Invaders are expanded and twisted into a revolutionary step for the classic franchise. New Era mode takes the form of a world tour, with the player confronting the Space Invaders at 20 recognisable geographical locations. In total there are 60 levels to defend and 13 different types of invader to battle. Power-ups include protective shields, additional support craft, rapid-fire shots and column-clearing laser beams - essential aides as the action becomes progressively more intense. Power-ups can be used in combination: using support craft with laser results in three laser beams, decimating multiple waves of invaders with every press of the fire button.
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This version of Space Invaders is based on the 1994 arcade game Space Invaders DX but lacks the parody mode of that game. What remains is the classic mode that allows the player to choose the type of arcade cabinet (upright, black & white, etc.) as background to the action as well as the versus mode for two players. The versus mode is split-screen, each player trying to survive and eliminate more invaders than the opponent. The PC Engine (TurboGrafx) CD version offers an additional "cosmic versus" mode, where the background is composed of anime-style pictures of girls. They also appear in the "omake mode", which is a single-player variant with the same backgrounds.
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Space Invaders '91 is a port of the the coin-op Space Invaders '91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI's two, and there is no stage select.
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Space Invaders (Japanese: スペースインベーダー, Hepburn: Supēsu Inbēdā) is an arcade video game created by Tomohiro Nishikado and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools. It was one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry (see Golden age of arcade video games). When first released, Space Invaders was very successful. The game has been the inspiration for other video games, re-released on numerous platforms, and led to several sequels. The 1980 Atari 2600 version quadrupled the system's sales and became the first "killer app" for video game consoles. Space Invaders has been referenced and parodied in multiple television shows, and been a part of several video game and cultural exhibitions. The pixelated enemy alien has become a pop culture icon, often used as a synecdoche representing video games as a whole.
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