
Metal Slug: Over 29 years of hand-drawn run-and-gun glory, where Marco's heavy machine gun mows down Morden's armies in pixel-perfect side-scrolling chaos from Neo Geo arcade cabinets to modern compilations, igniting co-op bliss, animation artistry, and bullet-dodging thrills.
Metal Slug X is upgraded version of Metal Slug 2 (Metal Slug 2: Super Vehicle-001/I), which was released in March 1999 for the Neo Geo MVS. It fixed slowdown problems from the original game, and increased the difficulty. Metal Slug X also introduced some new elements to the game system.
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One year after the events of Metal Slug 3, the world is trembling under the new threat of a mysterious but deadly cyber virus that threatens to attack and destroy any nation's military computer system. With Tarma and Eri unable to help due to their own assignments in the matter, Marco and Fio are called in to investigate the situation and are joined by two newcomers, Nadia and Trevor. In their investigation, the group discovers that a terrorist organization known as Amadeus is behind the nefarious plot and that they head into battle against Amadeus' forces, hoping to destroy the cyber virus before it gets the chance to wipe out the entire world's military computer system
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A special disc that contains deep and intricate secrets about the Metal Slug project is stolen by a mysterious group called the Ptolemaic Army, whose specialty lies from within archaeological excavation and espionage. Marco and Tarma of the Peregrine Falcon Strike Force follow in hot pursuit against the group and in the process are joined by Eri and Fio of SPARROWS. Together once more, the quartet investigate the shrouded objective of the Ptolemaic Army.
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An unauthorized adaption of the Game Boy Advance version of Metal Slug.
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Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat. Metal Slug 6 introduces a new play mechanic dubbed the 'Weapon Stock System'. Two gun power-ups can now be carried at the same time. Players can switch between the two weapons, or simply put them both away in favor of the default weapon. When obtaining a new weapon power-up, it will automatically occupy the inactive slot, or, if both are holstered, replace the less recent weapon of the two. The score is now multiplied by powers of 2. The faster the speed at which enemies are killed, the higher the power, as a meter at the bottom of the screen shows. When it says "Max" enemies and destructible objects will drop coins for an extra high score.
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The Peregrine Falcon Strike Force, the Ikari Warriors, and the SPARROWS are once again on a search for General Morden and his army. Their mission is to catch General Morden and prevent his attempts at another coup d'état on the government. However, as soon as Morden was defeated, a strange army from the future came to his aid. Now, they must face Morden once again and this time, put a stop to his plans once and for all.
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METAL SLUG makes an explosive return! Dive into this dynamic tactical RPG with a roguelite thrill and experience the iconic run'n'gun action of the original series, redefined. Grab your weapons, assemble your squad and conquer the battlefield to defeat the infamous Rebel Army.
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+1 more version
Metal Slug: 1st Mission is an Action game, developed by Ukiyotei and published by SNK, which was released in Japan in 1999. As a member of the elite forces squad "Peregrine Falcons," your mission is to eliminate the evil Colonel Bildegaarn. Using the Metal Slug multifunction tank and the Slug Flyer as well as your wits and handgun blast through up to 17 missions in your quest to make the world safe from tyranny. Multiple stage progressions and a gameplay ranking system give reason to play through more than once. In-game save lets the player on the go turn off the Neo Geo Pocket and not lose progress.
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