
Fatal Frame: Over 20 years of camera-wielding horror, where ghost hunters capture malevolent spirits through the Camera Obscura's lens in Japanese-inspired supernatural dread from PS2 nightmares to Switch shivers, igniting terror, atmosphere, and survival horror artistry.
Fatal Frame is an enhanced port of the original PS2 game. It includes the following upgrades and additions: - A new ending - 11 new ghosts - New unlockable costumes - A new difficulty level - Graphical upgrades
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Crimson Butterfly is the second installment in the Fatal Frame series, although not a direct sequel to the first title, Fatal Frame. The story follows twin sisters Mio and Mayu as they explore an abandoned village and experience encounters with the paranormal. Players must use the Camera Obscura to defeat ghosts and uncover the secrets of the village. Fatal Frame 2: Crimson Butterfly - Director's Cut includeds improved visuals, audio, and new gameplay modes.
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Rei Kurosawa suffers a strange dream each night, since she took a photo of her dead boyfriend in an abandoned old mansion. Every night the dream will take her deeper and deeper in an old mansion, when she will have to find out what is going on.
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Fatal Frame: Maiden of Black Water is a survival horror video game developed by Koei Tecmo and published by Nintendo for the Wii U. The fifth main entry in the Fatal Frame series, it was released in Japan in September 2014 and worldwide in October 2015. As with previous games in the series, players navigate areas filled with hostile ghosts which must be fought by taking photographs using the Camera Obscura, which is directly controlled using the Wii U gamepad. A post-endgame story featuring Ayane, a character from the company's Dead or Alive series, is also available featuring altered gameplay mechanics. The story, which is set on the fictional Hikami Mountain, focuses on three protagonists who are drawn into supernatural events revolving the area, including an ancient ritual to seal away Yomi, a malevolent force corrupting the surrounding spirits that is tied to the fate of the titular shrine maiden Ouse Kurosawa. Planning for the game began in 2011, during the projection of the Wii remake of Crimson Butterfly. The game was first proposed by series co-creator Keisuke Kikuchi when he saw the Wii U hardware and the possibilities of the gamepad becoming the Camera Obscura. The game was a joint production effort between Koei Tecmo and Nintendo Software Planning & Development, with Kikuchi and fellow co-creator Makoto Shibata returning as to their respective posts of producer and director, together with staff from the previous series entry Mask of the Lunar Eclipse and developers new to the series. The cast went through several revisions during development, while the staff experimented with the capacities of the new hardware. As with previous games, it features a theme song by Tsuki Amano. Upon release, the game received critical acclaim for its use of the gamepad and dark atmosphere, while opinions were mixed on its story, portrayal of its female characters, and other aspects such as its pacing and controls.
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